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First, you see what kind of object the computer thought you were going to draw. Let’s use my pathetic attempt at a bee as an example (try not to laugh). After you complete a game, just select one of the drawings and you’ll see two sets of results. My iPhone try went a bit better, but that’s probably because the objects were fairly simple.Īn interesting feature of Quick, Draw! is the insight players can gain about how the network works. My first time playing on the laptop, I only got two out of six.
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However, I have to admit, I’m not very good at it. I gave it a try on my laptop and my iPhone. While the player doodles, the neural network throws out its best guesses of the subject, stopping mid-sketch if it guesses correctly. Players are prompted to sketch an object on a 20-second clock using the mouse or touchscreen.
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Quick, Draw!, which launched last November, is a game built with machine learning. At the recent TCEA Convention and Exposition, I learned about an experiment from Google called Quick, Draw!.
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